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Entfernt alle Einträge aus der NameObjectCollectionBase-Instanz.
Namespace: System.Collections.Specialized
Assembly: System (in system.dll)
Syntax
'Declaration
Protected Sub BaseClear
'Usage
Me.BaseClear
protected void BaseClear ()
protected:
void BaseClear ()
protected void BaseClear ()
protected function BaseClear ()
Ausnahmen
| Ausnahmetyp | Bedingung |
|---|---|
Die Auflistung ist schreibgeschützt. |
Hinweise
Count wird auf 0 (null) festgelegt, und Verweise auf andere Objekte von Elementen in der Auflistung werden ebenfalls freigegeben.
Diese Methode ist eine O(1)-Operation.
Beispiel
Im folgenden Codebeispiel werden mit BaseClear alle Elemente aus einer NameObjectCollectionBase entfernt.
Imports System
Imports System.Collections
Imports System.Collections.Specialized
Public Class MyCollection
Inherits NameObjectCollectionBase
Private _de As New DictionaryEntry()
' Gets a key-and-value pair (DictionaryEntry) using an index.
Default Public ReadOnly Property Item(index As Integer) As DictionaryEntry
Get
_de.Key = Me.BaseGetKey(index)
_de.Value = Me.BaseGet(index)
Return _de
End Get
End Property
' Adds elements from an IDictionary into the new collection.
Public Sub New(d As IDictionary)
Dim de As DictionaryEntry
For Each de In d
Me.BaseAdd(CType(de.Key, [String]), de.Value)
Next de
End Sub 'New
' Clears all the elements in the collection.
Public Sub Clear()
Me.BaseClear()
End Sub 'Clear
End Class 'MyCollection
Public Class SamplesNameObjectCollectionBase
Public Shared Sub Main()
' Creates and initializes a new MyCollection instance.
Dim d = New ListDictionary()
d.Add("red", "apple")
d.Add("yellow", "banana")
d.Add("green", "pear")
Dim myCol As New MyCollection(d)
Console.WriteLine("Initial state of the collection (Count = {0}):", myCol.Count)
PrintKeysAndValues(myCol)
' Removes all elements from the collection.
myCol.Clear()
Console.WriteLine("After clearing the collection (Count = {0}):", myCol.Count)
PrintKeysAndValues(myCol)
End Sub 'Main
Public Shared Sub PrintKeysAndValues(myCol As MyCollection)
Dim i As Integer
For i = 0 To myCol.Count - 1
Console.WriteLine("[{0}] : {1}, {2}", i, myCol(i).Key, myCol(i).Value)
Next i
End Sub 'PrintKeysAndValues
End Class 'SamplesNameObjectCollectionBase
'This code produces the following output.
'
'Initial state of the collection (Count = 3):
'[0] : red, apple
'[1] : yellow, banana
'[2] : green, pear
'After clearing the collection (Count = 0):
using System;
using System.Collections;
using System.Collections.Specialized;
public class MyCollection : NameObjectCollectionBase {
private DictionaryEntry _de = new DictionaryEntry();
// Gets a key-and-value pair (DictionaryEntry) using an index.
public DictionaryEntry this[ int index ] {
get {
_de.Key = this.BaseGetKey( index );
_de.Value = this.BaseGet( index );
return( _de );
}
}
// Adds elements from an IDictionary into the new collection.
public MyCollection( IDictionary d ) {
foreach ( DictionaryEntry de in d ) {
this.BaseAdd( (String) de.Key, de.Value );
}
}
// Clears all the elements in the collection.
public void Clear() {
this.BaseClear();
}
}
public class SamplesNameObjectCollectionBase {
public static void Main() {
// Creates and initializes a new MyCollection instance.
IDictionary d = new ListDictionary();
d.Add( "red", "apple" );
d.Add( "yellow", "banana" );
d.Add( "green", "pear" );
MyCollection myCol = new MyCollection( d );
Console.WriteLine( "Initial state of the collection (Count = {0}):", myCol.Count );
PrintKeysAndValues( myCol );
// Removes all elements from the collection.
myCol.Clear();
Console.WriteLine( "After clearing the collection (Count = {0}):", myCol.Count );
PrintKeysAndValues( myCol );
}
public static void PrintKeysAndValues( MyCollection myCol ) {
for ( int i = 0; i < myCol.Count; i++ ) {
Console.WriteLine( "[{0}] : {1}, {2}", i, myCol[i].Key, myCol[i].Value );
}
}
}
/*
This code produces the following output.
Initial state of the collection (Count = 3):
[0] : red, apple
[1] : yellow, banana
[2] : green, pear
After clearing the collection (Count = 0):
*/
#using <system.dll>
using namespace System;
using namespace System::Collections;
using namespace System::Collections::Specialized;
public ref class MyCollection: public NameObjectCollectionBase
{
private:
DictionaryEntry _de;
public:
property DictionaryEntry Item [ int ]
{
// Gets a key-and-value pair (DictionaryEntry) using an index.
DictionaryEntry get( int index )
{
_de.Key = this->BaseGetKey( index );
_de.Value = this->BaseGet( index );
return (_de);
}
}
// Adds elements from an IDictionary* into the new collection.
MyCollection( IDictionary^ d )
{
IEnumerator^ myEnum = d->GetEnumerator();
while ( myEnum->MoveNext() )
{
DictionaryEntry^ de = safe_cast<DictionaryEntry^>(myEnum->Current);
this->BaseAdd( safe_cast<String^>(de->Key), de->Value );
}
}
// Clears all the elements in the collection.
void Clear()
{
this->BaseClear();
}
};
static void PrintKeysAndValues( MyCollection^ myCol )
{
for ( int i = 0; i < myCol->Count; i++ )
{
Console::WriteLine( "[{0}] : {1}, {2}", i, myCol->Item[ i ].Key, myCol->Item[ i ].Value );
}
}
int main()
{
// Creates and initializes a new MyCollection instance.
IDictionary^ d = gcnew ListDictionary;
d->Add( "red", "apple" );
d->Add( "yellow", "banana" );
d->Add( "green", "pear" );
MyCollection^ myCol = gcnew MyCollection( d );
Console::WriteLine( "Initial state of the collection (Count = {0}):", myCol->Count );
PrintKeysAndValues( myCol );
// Removes all elements from the collection.
myCol->Clear();
Console::WriteLine( "After clearing the collection (Count = {0}):", myCol->Count );
PrintKeysAndValues( myCol );
}
/*
This code produces the following output.
Initial state of the collection (Count = 3):
[0] : red, apple
[1] : yellow, banana
[2] : green, pear
After clearing the collection (Count = 0):
*/
import System.* ;
import System.Collections.* ;
import System.Collections.Specialized.* ;
public class MyCollection extends NameObjectCollectionBase
{
private DictionaryEntry _de = new DictionaryEntry();
// Gets a key-and-value pair (DictionaryEntry) using an index.
/** @property
*/
public DictionaryEntry get_Item(int index)
{
_de.set_Key(this.BaseGetKey(index));
_de.set_Value(this.BaseGet(index));
return _de ;
} //get_Item
// Adds elements from an IDictionary into the new collection.
public MyCollection(IDictionary d)
{
IDictionaryEnumerator objEnum = d.GetEnumerator();
while (objEnum.MoveNext()) {
DictionaryEntry de = (DictionaryEntry)objEnum.get_Current();
this.BaseAdd(((String)(de.get_Key())), de.get_Value());
}
} //MyCollection
// Clears all the elements in the collection.
public void Clear()
{
this.BaseClear();
} //Clear
} //MyCollection
public class SamplesNameObjectCollectionBase
{
public static void main(String[] args)
{
// Creates and initializes a new MyCollection instance.
IDictionary d = new ListDictionary();
d.Add("red", "apple");
d.Add("yellow", "banana");
d.Add("green", "pear");
MyCollection myCol = new MyCollection(d);
Console.WriteLine("Initial state of the collection (Count = {0}):",
System.Convert.ToString(myCol.get_Count()));
PrintKeysAndValues(myCol);
// Removes all elements from the collection.
myCol.Clear();
Console.WriteLine("After clearing the collection (Count = {0}):",
System.Convert.ToString(myCol.get_Count()));
PrintKeysAndValues(myCol);
} //main
public static void PrintKeysAndValues(MyCollection myCol)
{
for(int i=0 ; i < myCol.get_Count(); i++) {
Console.WriteLine("[{0}] : {1}, {2}",System.Convert.ToString(i),
myCol.get_Item(i).get_Key(), myCol.get_Item(i).get_Value());
}
} //PrintKeysAndValues
} //SamplesNameObjectCollectionBase
/*
This code produces the following output.
Initial state of the collection (Count = 3):
[0] : red, apple
[1] : yellow, banana
[2] : green, pear
After clearing the collection (Count = 0):
*/
Plattformen
Windows 98, Windows 2000 SP4, Windows CE, Windows Millennium Edition, Windows Mobile für Pocket PC, Windows Mobile für Smartphone, Windows Server 2003, Windows XP Media Center Edition, Windows XP Professional x64 Edition, Windows XP SP2, Windows XP Starter Edition
.NET Framework unterstützt nicht alle Versionen sämtlicher Plattformen. Eine Liste der unterstützten Versionen finden Sie unter Systemanforderungen.
Versionsinformationen
.NET Framework
Unterstützt in: 2.0, 1.1, 1.0
.NET Compact Framework
Unterstützt in: 2.0, 1.0
Siehe auch
Referenz
NameObjectCollectionBase-Klasse
NameObjectCollectionBase-Member
System.Collections.Specialized-Namespace