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XmlAttributes.XmlArray-Eigenschaft

Ruft ein Objekt ab, das angibt, wie XmlSerializer ein öffentliches Feld oder eine Lese-/Schreibeigenschaft serialisiert, die ein Array zurückgibt, oder legt dieses fest.

Namespace: System.Xml.Serialization
Assembly: System.Xml (in system.xml.dll)

Syntax

'Declaration
Public Property XmlArray As XmlArrayAttribute
'Usage
Dim instance As XmlAttributes
Dim value As XmlArrayAttribute

value = instance.XmlArray

instance.XmlArray = value
public XmlArrayAttribute XmlArray { get; set; }
public:
property XmlArrayAttribute^ XmlArray {
    XmlArrayAttribute^ get ();
    void set (XmlArrayAttribute^ value);
}
/** @property */
public XmlArrayAttribute get_XmlArray ()

/** @property */
public void set_XmlArray (XmlArrayAttribute value)
public function get XmlArray () : XmlArrayAttribute

public function set XmlArray (value : XmlArrayAttribute)

Eigenschaftenwert

Ein XmlArrayAttribute, das angibt, wie XmlSerializer ein öffentliches Feld oder eine Lese-/Schreibeigenschaft serialisiert, die ein Array zurückgibt.

Hinweise

Ein öffentliches Feld oder eine öffentliche Lese-/Schreibeigenschaft, die ein Array zurückgibt, kann von XmlSerializer auf zwei Arten serialisiert werden: mit der Standardserialisierung oder mit der gesteuerten Serialisierung.

Bei der Standardserialisierung wird dem Member kein Attribut zugewiesen. Während der Serialisierung wird das Array als geschachtelte Sequenz von XML-Elementen serialisiert, wobei der Name des XML-Elements aus dem Membernamen abgeleitet wird.

Zur genaueren Steuerung der Serialisierung weisen Sie dem Feld oder der Eigenschaft ein XmlArrayAttribute zu. Sie können z. B. den als Standardwert generierten XML-Elementnamen ändern, indem Sie die ElementName-Eigenschaft auf einen neuen Wert festlegen.

Mit der XmlArray-Eigenschaft haben Sie die Möglichkeit, sowohl die Standardserialisierung als auch die gesteuerte Serialisierung zu überschreiben, indem Sie dem Member ein XmlArrayAttribute zuweisen. Sie können z. B. den erzeugten XML-Elementnamen, der aus dem Standardwert (dem Memberbezeichner) generiert wurde, in einen neuen Wert ändern. Zusätzlich wird das einem Member zugewiesene XmlArrayAttribute von jedem XmlArrayAttribute überschrieben, das der XmlArray-Eigenschaft zugewiesen wird.

Beispiel

Im folgenden Beispiel wird eine Klasse serialisiert, die das Feld Members enthält, welches ein Array von Objekten zurückgibt. XmlArrayAttribute wird verwendet, um die Serialisierung des Felds zu überschreiben und den Namen des Elements in Staff zu ändern.

Imports System
Imports System.IO
Imports System.Xml
Imports System.Xml.Serialization


' This is the class that will be serialized.
Public Class Group
    ' This field will be overridden.
    Public Members() As Member
End Class

Public Class Member
    Public MemberName As String
End Class

Public Class Run
    
    Public Shared Sub Main()
        Dim test As New Run()
        test.SerializeObject("OverrideArray.xml")
        test.DeserializeObject("OverrideArray.xml")
    End Sub
    
    ' Return an XmlSerializer used for overriding. 
    Public Function CreateOverrider() As XmlSerializer
        ' Creating XmlAttributeOverrides and XmlAttributes objects.
        Dim xOver As New XmlAttributeOverrides()
        Dim xAttrs As New XmlAttributes()
        
        ' Add an override for the XmlArray.    
        Dim xArray As New XmlArrayAttribute("Staff")
        xArray.Namespace = "http://www.cpandl.com"
        xAttrs.XmlArray = xArray
        xOver.Add(GetType(Group), "Members", xAttrs)
        
        ' Create the XmlSerializer and return it.
        Return New XmlSerializer(GetType(Group), xOver)
    End Function
    
    Public Sub SerializeObject(ByVal filename As String)
        ' Create an instance of the XmlSerializer class.
        Dim mySerializer As XmlSerializer = CreateOverrider()
        ' Writing the file requires a TextWriter.
        Dim writer As New StreamWriter(filename)
        
        ' Create an instance of the class that will be serialized.
        Dim myGroup As New Group()
        
        ' Set the object properties.
        Dim m As New Member()
        m.MemberName = "Paul"
        myGroup.Members = New Member(0) {m}
        
        ' Serialize the class, and close the TextWriter.
        mySerializer.Serialize(writer, myGroup)
        writer.Close()
    End Sub    
    
    Public Sub DeserializeObject(ByVal filename As String)
        Dim mySerializer As XmlSerializer = CreateOverrider()
        Dim fs As New FileStream(filename, FileMode.Open)
        Dim myGroup As Group = CType(mySerializer.Deserialize(fs), Group)
        Dim m As Member
        For Each m In  myGroup.Members
            Console.WriteLine(m.MemberName)
        Next m
    End Sub
End Class
using System;
using System.IO;
using System.Xml;
using System.Xml.Serialization;

// This is the class that will be serialized.
public class Group
{
   // This field will be overridden.
   public Member [] Members;
}

public class Member
{
   public string MemberName;
}

public class Run
{
   public static void Main()
   {
      Run test = new Run();
      test.SerializeObject("OverrideArray.xml");
      test.DeserializeObject("OverrideArray.xml");
   }
   // Return an XmlSerializer used for overriding. 
   public XmlSerializer CreateOverrider()
   {
      // Creating XmlAttributeOverrides and XmlAttributes objects.
      XmlAttributeOverrides xOver = new XmlAttributeOverrides();
      XmlAttributes xAttrs = new XmlAttributes();

      // Add an override for the XmlArray.    
      XmlArrayAttribute xArray = new XmlArrayAttribute("Staff");
      xArray.Namespace = "http://www.cpandl.com";
      xAttrs.XmlArray = xArray;
      xOver.Add(typeof(Group), "Members", xAttrs);

      // Create the XmlSerializer and return it.
      return new XmlSerializer(typeof(Group), xOver);
   }
   
 
   public void SerializeObject(string filename)
   {
      // Create an instance of the XmlSerializer class.
      XmlSerializer mySerializer =  CreateOverrider();
      // Writing the file requires a TextWriter.
      TextWriter writer = new StreamWriter(filename);

      // Create an instance of the class that will be serialized.
      Group myGroup = new Group();

      // Set the object properties.
      Member m = new Member();
      m.MemberName = "Paul";
      myGroup.Members = new Member[1] {m};
      
      // Serialize the class, and close the TextWriter.
      mySerializer.Serialize(writer, myGroup);
      writer.Close();
   }

   public void DeserializeObject(string filename)
   {
      XmlSerializer mySerializer = CreateOverrider();
      FileStream fs = new FileStream(filename, FileMode.Open);
      Group myGroup = (Group) 
      mySerializer.Deserialize(fs);
      foreach(Member m in myGroup.Members)
      {
         Console.WriteLine(m.MemberName);
      }
   }
}
   
#using <System.Xml.dll>
#using <System.dll>

using namespace System;
using namespace System::IO;
using namespace System::Xml;
using namespace System::Xml::Serialization;
public ref class Member
{
public:
   String^ MemberName;
};


// This is the class that will be serialized.
public ref class Group
{
public:

   // This field will be overridden.
   array<Member^>^Members;
};


// Return an XmlSerializer used for overriding. 
XmlSerializer^ CreateOverrider()
{
   // Creating XmlAttributeOverrides and XmlAttributes objects.
   XmlAttributeOverrides^ xOver = gcnew XmlAttributeOverrides;
   XmlAttributes^ xAttrs = gcnew XmlAttributes;

   // Add an override for the XmlArray.    
   XmlArrayAttribute^ xArray = gcnew XmlArrayAttribute( "Staff" );
   xArray->Namespace = "http://www.cpandl.com";
   xAttrs->XmlArray = xArray;
   xOver->Add( Group::typeid, "Members", xAttrs );

   // Create the XmlSerializer and return it.
   return gcnew XmlSerializer( Group::typeid,xOver );
}

void SerializeObject( String^ filename )
{
   // Create an instance of the XmlSerializer class.
   XmlSerializer^ mySerializer = CreateOverrider();

   // Writing the file requires a TextWriter.
   TextWriter^ writer = gcnew StreamWriter( filename );

   // Create an instance of the class that will be serialized.
   Group^ myGroup = gcnew Group;

   // Set the object properties.
   Member^ m = gcnew Member;
   m->MemberName = "Paul";
   array<Member^>^temp = {m};
   myGroup->Members = temp;

   // Serialize the class, and close the TextWriter.
   mySerializer->Serialize( writer, myGroup );
   writer->Close();
}

void DeserializeObject( String^ filename )
{
   XmlSerializer^ mySerializer = CreateOverrider();
   FileStream^ fs = gcnew FileStream( filename,FileMode::Open );
   Group^ myGroup = dynamic_cast<Group^>(mySerializer->Deserialize( fs ));
   System::Collections::IEnumerator^ myEnum = myGroup->Members->GetEnumerator();
   while ( myEnum->MoveNext() )
   {
      Member^ m = safe_cast<Member^>(myEnum->Current);
      Console::WriteLine( m->MemberName );
   }
}

int main()
{
   SerializeObject( "OverrideArray.xml" );
   DeserializeObject( "OverrideArray.xml" );
}
import System.*;
import System.IO.*;
import System.Xml.*;
import System.Xml.Serialization.*;

// This is the class that will be serialized.
public class Group
{
    // This field will be overridden.
    public Member members[];
} //Group

public class Member
{
    public String memberName;
} //Member

public class Run
{
    public static void main(String[] args)
    {
        Run test = new Run();
        test.SerializeObject("OverrideArray.xml");
        test.DeserializeObject("OverrideArray.xml");
    } //main

    // Return an XmlSerializer used for overriding. 
    public XmlSerializer CreateOverrider()
    {
        // Creating XmlAttributeOverrides and XmlAttributes objects.
        XmlAttributeOverrides xOver = new XmlAttributeOverrides();
        XmlAttributes xAttrs = new XmlAttributes();

        // Add an override for the XmlArray.    
        XmlArrayAttribute xArray = new XmlArrayAttribute("Staff");
        xArray.set_Namespace("http://www.cpandl.com");
        xAttrs.set_XmlArray(xArray);
        xOver.Add(Group.class.ToType(), "Members", xAttrs);

        // Create the XmlSerializer and return it.
        return new XmlSerializer(Group.class.ToType(), xOver);
    } //CreateOverrider

    public void SerializeObject(String fileName)
    {
        // Create an instance of the XmlSerializer class.
        XmlSerializer mySerializer = CreateOverrider();

        // Writing the file requires a TextWriter.
        TextWriter writer = new StreamWriter(fileName);

        // Create an instance of the class that will be serialized.
        Group myGroup = new Group();

        // Set the object properties.
        Member m = new Member();
        m.memberName = "Paul";
        myGroup.members = new Member[] { m };

        // Serialize the class, and close the TextWriter.
        mySerializer.Serialize(writer, myGroup);
        writer.Close();
    } //SerializeObject

    public void DeserializeObject(String fileName)
    {
        XmlSerializer mySerializer = CreateOverrider();
        FileStream fs = new FileStream(fileName, FileMode.Open);
        Group myGroup = (Group)mySerializer.Deserialize(fs);
        for (int iCtr = 0; iCtr < myGroup.members.length; iCtr++) {
            Member m = myGroup.members[iCtr];
            Console.WriteLine(m.memberName);
        }
    } //DeserializeObject
} //Run

Plattformen

Windows 98, Windows 2000 SP4, Windows CE, Windows Millennium Edition, Windows Mobile für Pocket PC, Windows Mobile für Smartphone, Windows Server 2003, Windows XP Media Center Edition, Windows XP Professional x64 Edition, Windows XP SP2, Windows XP Starter Edition

.NET Framework unterstützt nicht alle Versionen sämtlicher Plattformen. Eine Liste der unterstützten Versionen finden Sie unter Systemanforderungen.

Versionsinformationen

.NET Framework

Unterstützt in: 2.0, 1.1, 1.0

.NET Compact Framework

Unterstützt in: 2.0

Siehe auch

Referenz

XmlAttributes-Klasse
XmlAttributes-Member
System.Xml.Serialization-Namespace