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XmlAttributeAttribute.AttributeName-Eigenschaft

Ruft den Namen des XML-Attributs ab oder legt diesen fest.

Namespace: System.Xml.Serialization
Assembly: System.Xml (in system.xml.dll)

Syntax

'Declaration
Public Property AttributeName As String
'Usage
Dim instance As XmlAttributeAttribute
Dim value As String

value = instance.AttributeName

instance.AttributeName = value
public string AttributeName { get; set; }
public:
property String^ AttributeName {
    String^ get ();
    void set (String^ value);
}
/** @property */
public String get_AttributeName ()

/** @property */
public void set_AttributeName (String value)
public function get AttributeName () : String

public function set AttributeName (value : String)

Eigenschaftenwert

Der Name des XML-Attributs. Der Standardwert ist der Membername.

Hinweise

Verwenden Sie die AttributeName-Eigenschaft, um einen XML-Attributnamen anzugeben, wenn der Standardwert nicht verwendet werden kann. Wenn der XML-Attributname z. B. kein gültiger Memberbezeichner ist, können Sie einen zulässigen Namen für den Bezeichner verwenden, während Sie AttributeName auf einen nicht gültigen Namen festlegen.

Beispiel

Im folgenden Beispiel wird die AttributeName-Eigenschaft eines XmlAttributeAttribute festgelegt.

Option Explicit
Option Strict

Imports System
Imports System.IO
Imports System.Xml
Imports System.Xml.Serialization


Public Class Group
    ' Change the XML attribute name.
    <XmlAttribute(AttributeName := "MgrName")> Public Name As String
    ' Use the AttributeName to collect all the XML attributes
    ' in the XML-document instance. 
    <XmlAttribute(AttributeName := "*")> Public Attrs() As XmlAttribute
End Class

Public Class Run
    
    Public Shared Sub Main()
        Dim test As New Run()
        ' To use the AttributeName to collect all the
        ' XML attributes. Call SerializeObject to generate
        ' an XML document and alter the document by adding
        ' new XML attributes to it. Then comment out the SerializeObject
        ' method, and call DeserializeObject.
        test.SerializeObject("MyAtts.xml")
        test.DeserializeObject("MyAtts.xml")
    End Sub
    
    Public Sub SerializeObject(ByVal filename As String)
        Console.WriteLine("Serializing")
        ' Create an instance of the XmlSerializer class.
        Dim mySerializer As New XmlSerializer(GetType(Group))
        ' Writing the file requires a TextWriter.
        Dim writer As New StreamWriter(filename)
        ' Create an instance of the class that will be serialized.
        Dim myGroup As New Group()
        ' Set the Name property, which will be generated
        ' as an XML attribute. 
        myGroup.Name = "Wallace"
        ' Serialize the class, and close the TextWriter.
        mySerializer.Serialize(writer, myGroup)
        writer.Close()
    End Sub
        
    Public Sub DeserializeObject(ByVal filename As String)
        Console.WriteLine("Deserializing")
        Dim mySerializer As New XmlSerializer(GetType(Group))
        Dim fs As New FileStream(filename, FileMode.Open)
        Dim myGroup As Group = CType(mySerializer.Deserialize(fs), Group)
        ' The following code prints all the attributes in the
        ' XML document. To collect the attributes, the AttributeName of the
        ' XmlAttributeAttribute must be set to "*".
        Dim xAtt As XmlAttribute
        For Each xAtt In  myGroup.Attrs
            Console.WriteLine(xAtt.Name & ":" & xAtt.Value)
        Next xAtt
    End Sub
End Class
using System;
using System.IO;
using System.Xml;
using System.Xml.Serialization;
public class Group
{
   // Change the XML attribute name.
   [XmlAttribute(AttributeName = "MgrName")]
   public string Name;
   /* Use the AttributeName to collect all the XML attributes
   in the XML-document instance. */
}

public class Run
{
   public static void Main()
   {
      Run test = new Run();
      /* To use the AttributeName to collect all the
      XML attributes. Call SerializeObject to generate 
      an XML document and alter the document by adding
      new XML attributes to it. Then comment out the SerializeObject
      method, and call DeserializeObject. */
      test.SerializeObject("MyAtts.xml");
      test.DeserializeObject("MyAtts.xml");
}
public void SerializeObject(string filename)
{
   Console.WriteLine("Serializing");
   // Create an instance of the XmlSerializer class.
   XmlSerializer mySerializer =  new XmlSerializer(typeof(Group));
   // Writing the file requires a TextWriter.
   TextWriter writer = new StreamWriter(filename);
   // Create an instance of the class that will be serialized.
   Group myGroup = new Group();
   /* Set the Name property, which will be generated
   as an XML attribute. */
   myGroup.Name = "Wallace";
   // Serialize the class, and close the TextWriter.
   mySerializer.Serialize(writer, myGroup);
   writer.Close();
}

   public void DeserializeObject(string filename)
   {
      Console.WriteLine("Deserializing");
      XmlSerializer mySerializer =
      new XmlSerializer(typeof(Group));
      FileStream fs = new FileStream(filename, FileMode.Open);
      Group myGroup = (Group)
      mySerializer.Deserialize(fs);
      Console.WriteLine(myGroup.Name);
   }
}
   
#using <System.Xml.dll>
#using <System.dll>

using namespace System;
using namespace System::IO;
using namespace System::Xml;
using namespace System::Xml::Serialization;

public ref class Group
{
public:

   // Change the XML attribute name.

   [XmlAttributeAttribute(AttributeName="MgrName")]
   String^ Name;
   /* Use the AttributeName to collect all the XML attributes
      in the XML-document instance. */
};

void SerializeObject( String^ filename )
{
   Console::WriteLine( "Serializing" );

   // Create an instance of the XmlSerializer class.
   XmlSerializer^ mySerializer = gcnew XmlSerializer( Group::typeid );

   // Writing the file requires a TextWriter.
   TextWriter^ writer = gcnew StreamWriter( filename );

   // Create an instance of the class that will be serialized.
   Group^ myGroup = gcnew Group;

   /* Set the Name property, which will be generated
      as an XML attribute. */
   myGroup->Name = "Wallace";

   // Serialize the class, and close the TextWriter.
   mySerializer->Serialize( writer, myGroup );
   writer->Close();
}

void DeserializeObject( String^ filename )
{
   Console::WriteLine( "Deserializing" );
   XmlSerializer^ mySerializer = gcnew XmlSerializer( Group::typeid );
   FileStream^ fs = gcnew FileStream( filename,FileMode::Open );
   Group^ myGroup = dynamic_cast<Group^>(mySerializer->Deserialize( fs ));
   Console::WriteLine( myGroup->Name );
}

int main()
{
   /* To use the AttributeName to collect all the
      XML attributes. Call SerializeObject to generate 
      an XML document and alter the document by adding
      new XML attributes to it. Then comment out the SerializeObject
      method, and call DeserializeObject. */
   SerializeObject( "MyAtts.xml" );
   DeserializeObject( "MyAtts.xml" );
}
import System.*;
import System.IO.*;
import System.Xml.*;
import System.Xml.Serialization.*;

public class Group
{
    // Change the XML attribute name.
    /** @attribute XmlAttribute(AttributeName = "MgrName")
     */
    public String name;
    /* Use the AttributeName to collect all the XML attributes
       in the XML-document instance.
     */
} //Group

public class Run
{
    public static void main(String[] args)
    {
        Run test = new Run();
        /* To use the AttributeName to collect all the
           XML attributes. Call SerializeObject to generate 
           an XML document and alter the document by adding
           new XML attributes to it. Then comment out the SerializeObject
           method, and call DeserializeObject.
         */
        test.SerializeObject("MyAtts.xml");
        test.DeserializeObject("MyAtts.xml");
    } //main

    public void SerializeObject(String fileName)
    {
        Console.WriteLine("Serializing");
        // Create an instance of the XmlSerializer class.
        XmlSerializer mySerializer = new XmlSerializer(Group.class.ToType());
        // Writing the file requires a TextWriter.
        TextWriter writer = new StreamWriter(fileName);
        // Create an instance of the class that will be serialized.
        Group myGroup = new Group();
        /* Set the Name property, which will be generated
           as an XML attribute.
         */
        myGroup.name = "Wallace";
        // Serialize the class, and close the TextWriter.
        mySerializer.Serialize(writer, myGroup);
        writer.Close();
    } //SerializeObject

    public void DeserializeObject(String fileName)
    {
        Console.WriteLine("Deserializing");
        XmlSerializer mySerializer = new XmlSerializer(Group.class.ToType());
        FileStream fs = new FileStream(fileName, FileMode.Open);
        Group myGroup = (Group)mySerializer.Deserialize(fs);
        Console.WriteLine(myGroup.name);
    } //DeserializeObject
} //Run

Plattformen

Windows 98, Windows 2000 SP4, Windows CE, Windows Millennium Edition, Windows Mobile für Pocket PC, Windows Mobile für Smartphone, Windows Server 2003, Windows XP Media Center Edition, Windows XP Professional x64 Edition, Windows XP SP2, Windows XP Starter Edition

.NET Framework unterstützt nicht alle Versionen sämtlicher Plattformen. Eine Liste der unterstützten Versionen finden Sie unter Systemanforderungen.

Versionsinformationen

.NET Framework

Unterstützt in: 2.0, 1.1, 1.0

.NET Compact Framework

Unterstützt in: 2.0, 1.0

Siehe auch

Referenz

XmlAttributeAttribute-Klasse
XmlAttributeAttribute-Member
System.Xml.Serialization-Namespace
ElementName