Adding a11y support in UWP JavaScript/React based app

Jordan Montpetit 0 Reputation points
2026-01-14T22:33:38.0966667+00:00

Hi

I am looking to add support for a11y/TTS in a UWP JS/React based app. I wanted to confirm whether the correct method for integrate with the screen reader would be adding aria attributes to the relevant components. If not what would be the preferred method?

Note: This is for an Xbox app but I haven't been able to locate the proper Xbox UWP developer forum but I'm hoping that this question would apply to any UWP JS app.

Thanks

Developer technologies | Universal Windows Platform (UWP)
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  1. Q&A Assist
    2026-01-14T22:33:47.1+00:00
    AI generated content. This question contains an answer created with AI from Q&A Assist. Learn more

    To add accessibility (a11y) support in a UWP JavaScript/React-based app, using aria attributes is indeed a recommended approach. These attributes help improve the interaction of your app with assistive technologies such as screen readers. By providing additional context about the UI elements, you can enhance the experience for users who rely on these technologies.

    In addition to aria attributes, you should ensure that your app supports keyboard interactions and follows best practices for accessibility. This includes providing support for screen readers and allowing user customization for display settings. UWP apps typically have built-in support for accessibility through the Microsoft UI Automation framework, which can be leveraged to ensure your app is accessible.

    For Xbox apps specifically, while the general principles of accessibility apply, you may want to explore additional resources or libraries that cater specifically to Xbox development to ensure a seamless experience across devices.


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  2. Harry Vo (WICLOUD CORPORATION) 4,665 Reputation points Microsoft External Staff Moderator
    2026-01-15T08:14:59.65+00:00

    Hi @Jordan Montpetit

    For UWP apps built with JavaScript and React, accessibility works the same way as on the web.

    Screen readers like Narrator read accessibility information that comes from HTML semantics and ARIA attributes in the page. Because of this, using proper HTML elements and adding ARIA attributes where needed is the correct and supported way to add screen reader and TTS support in a UWP JS app.

    There is no special UWP or Xbox-only API for accessibility in JavaScript apps (unlike XAML apps, which use AutomationProperties). This approach also applies to Xbox UWP apps.

    For Xbox, you should also pay attention to focus handling and controller navigation, since Narrator relies on those to move between UI elements.
    If you have other questions, or find my answer's useful, please let me know. Thanks!


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