Note
Access to this page requires authorization. You can try signing in or changing directories.
Access to this page requires authorization. You can try changing directories.
Here are some links that I snaked from the much better site:
https://msdn.microsoft.com/en-us/library/windows/apps/bg182410.aspx
Here are the 11 links you will need for DirectX variations in DirectX 11.2
- Dynamic shader linking
- Frame buffer scaling
- GPU overlay support
- DirectX tiled resources
- Direct3D low-latency swap chain present
- Function linking graph support
- DXGI Trim API and map default buffer
- Multithreading with SafeImageSource
- Composition of XAML visuals
- Direct2D batching with SafeImageSource