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NSOpenGLContext.SetTextureImage(NSOpenGLPixelBuffer, NSGLColorBuffer) Method

Definition

[Foundation.Export("setTextureImageToPixelBuffer:colorBuffer:")]
[ObjCRuntime.BindingImpl(ObjCRuntime.BindingImplOptions.GeneratedCode | ObjCRuntime.BindingImplOptions.Optimizable)]
public virtual void SetTextureImage(AppKit.NSOpenGLPixelBuffer pixelBuffer, AppKit.NSGLColorBuffer source);
[<Foundation.Export("setTextureImageToPixelBuffer:colorBuffer:")>]
[<ObjCRuntime.BindingImpl(ObjCRuntime.BindingImplOptions.GeneratedCode | ObjCRuntime.BindingImplOptions.Optimizable)>]
abstract member SetTextureImage : AppKit.NSOpenGLPixelBuffer * AppKit.NSGLColorBuffer -> unit
override this.SetTextureImage : AppKit.NSOpenGLPixelBuffer * AppKit.NSGLColorBuffer -> unit

Parameters

pixelBuffer
NSOpenGLPixelBuffer
Attributes

Applies to