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NSOpenGLLayer.Draw Method

Definition

[Foundation.Export("drawInOpenGLContext:pixelFormat:forLayerTime:displayTime:")]
[ObjCRuntime.BindingImpl(ObjCRuntime.BindingImplOptions.GeneratedCode | ObjCRuntime.BindingImplOptions.Optimizable)]
public virtual void Draw(AppKit.NSOpenGLContext context, AppKit.NSOpenGLPixelFormat pixelFormat, double t, ref CoreVideo.CVTimeStamp ts);
[<Foundation.Export("drawInOpenGLContext:pixelFormat:forLayerTime:displayTime:")>]
[<ObjCRuntime.BindingImpl(ObjCRuntime.BindingImplOptions.GeneratedCode | ObjCRuntime.BindingImplOptions.Optimizable)>]
abstract member Draw : AppKit.NSOpenGLContext * AppKit.NSOpenGLPixelFormat * double * CVTimeStamp -> unit
override this.Draw : AppKit.NSOpenGLContext * AppKit.NSOpenGLPixelFormat * double * CVTimeStamp -> unit

Parameters

context
NSOpenGLContext
pixelFormat
NSOpenGLPixelFormat
t
Double
Attributes

Applies to