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NSOpenGLLayer.GetOpenGLPixelFormat(UInt32) Method

Definition

[Foundation.Export("openGLPixelFormatForDisplayMask:")]
[ObjCRuntime.BindingImpl(ObjCRuntime.BindingImplOptions.GeneratedCode | ObjCRuntime.BindingImplOptions.Optimizable)]
public virtual AppKit.NSOpenGLPixelFormat GetOpenGLPixelFormat(uint mask);
[<Foundation.Export("openGLPixelFormatForDisplayMask:")>]
[<ObjCRuntime.BindingImpl(ObjCRuntime.BindingImplOptions.GeneratedCode | ObjCRuntime.BindingImplOptions.Optimizable)>]
abstract member GetOpenGLPixelFormat : uint32 -> AppKit.NSOpenGLPixelFormat
override this.GetOpenGLPixelFormat : uint32 -> AppKit.NSOpenGLPixelFormat

Parameters

mask
UInt32

Returns

Attributes

Applies to