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NSOpenGLPixelBuffer.PixelsHigh Property

Definition

[ObjCRuntime.BindingImpl(ObjCRuntime.BindingImplOptions.GeneratedCode | ObjCRuntime.BindingImplOptions.Optimizable)]
public virtual int PixelsHigh { [Foundation.Export("pixelsHigh")] get; }
[<ObjCRuntime.BindingImpl(ObjCRuntime.BindingImplOptions.GeneratedCode | ObjCRuntime.BindingImplOptions.Optimizable)>]
[<get: Foundation.Export("pixelsHigh")>]
member this.PixelsHigh : int

Property Value

Attributes

Applies to