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NSOpenGLPixelBuffer.TextureMaxMipMapLevel Property

Definition

[ObjCRuntime.BindingImpl(ObjCRuntime.BindingImplOptions.GeneratedCode | ObjCRuntime.BindingImplOptions.Optimizable)]
public virtual int TextureMaxMipMapLevel { [Foundation.Export("textureMaxMipMapLevel")] get; }
[<ObjCRuntime.BindingImpl(ObjCRuntime.BindingImplOptions.GeneratedCode | ObjCRuntime.BindingImplOptions.Optimizable)>]
[<get: Foundation.Export("textureMaxMipMapLevel")>]
member this.TextureMaxMipMapLevel : int

Property Value

Attributes

Applies to