AVAudioInputNode Class
Definition
Important
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A AVAudioIONode that connects to the device's audio input.
[Foundation.Register("AVAudioInputNode", true)]
public class AVAudioInputNode : AVFoundation.AVAudioIONode, AVFoundation.IAVAudioMixing, IDisposable
[<Foundation.Register("AVAudioInputNode", true)>]
type AVAudioInputNode = class
inherit AVAudioIONode
interface IAVAudio3DMixing
interface INativeObject
interface IDisposable
interface IAVAudioMixing
interface IAVAudioStereoMixing
- Inheritance
- Attributes
- Implements
Constructors
| Name | Description |
|---|---|
| AVAudioInputNode(NativeHandle) |
A constructor used when creating managed representations of unmanaged objects. Called by the runtime. |
| AVAudioInputNode(NSObjectFlag) |
Constructor to call on derived classes to skip initialization and merely allocate the object. |
Properties
| Name | Description |
|---|---|
| AccessibilityAttributedUserInputLabels | (Inherited from NSObject) |
| AccessibilityRespondsToUserInteraction | (Inherited from NSObject) |
| AccessibilityTextualContext | (Inherited from NSObject) |
| AccessibilityUserInputLabels | (Inherited from NSObject) |
| AUAudioUnit | (Inherited from AVAudioNode) |
| AudioUnit |
If not |
| Class | (Inherited from NSObject) |
| ClassHandle |
The Objective-C class handle for this class. |
| DebugDescription | (Inherited from NSObject) |
| Description | (Inherited from NSObject) |
| Engine |
Gets the AVAudioEngine for the node, or |
| ExposedBindings | (Inherited from NSObject) |
| Handle |
Handle (pointer) to the unmanaged object representation. (Inherited from NSObject) |
| IsDirectBinding | (Inherited from NSObject) |
| IsProxy | (Inherited from NSObject) |
| LastRenderTime |
If not |
| Latency | (Inherited from AVAudioNode) |
| NumberOfInputs |
Gets the number of input busses of this node. (Inherited from AVAudioNode) |
| NumberOfOutputs |
Gets the number of output busses of this node. (Inherited from AVAudioNode) |
| Obstruction | |
| Occlusion | |
| OutputPresentationLatency | (Inherited from AVAudioNode) |
| Pan | |
| PointSourceInHeadMode | |
| Position | |
| PresentationLatency |
The presentation, or hardware, latency. (Inherited from AVAudioIONode) |
| Rate | |
| RenderingAlgorithm | |
| RetainCount | (Inherited from NSObject) |
| ReverbBlend | |
| Self | (Inherited from NSObject) |
| SourceMode | |
| Superclass | (Inherited from NSObject) |
| SuperHandle |
Handle used to represent the methods in the base class for this NSObject. (Inherited from NSObject) |
| VoiceProcessingAgcEnabled | |
| VoiceProcessingBypassed | |
| VoiceProcessingEnabled | (Inherited from AVAudioIONode) |
| VoiceProcessingInputMuted | |
| VoiceProcessingOtherAudioDuckingConfiguration | |
| Volume | |
| Zone | (Inherited from NSObject) |