Share via


CAOpenGLLayer.DrawInCGLContext Method

Definition

[Foundation.Export("drawInCGLContext:pixelFormat:forLayerTime:displayTime:")]
[ObjCRuntime.BindingImpl(ObjCRuntime.BindingImplOptions.GeneratedCode | ObjCRuntime.BindingImplOptions.Optimizable)]
public virtual void DrawInCGLContext(OpenGL.CGLContext glContext, OpenGL.CGLPixelFormat pixelFormat, double timeInterval, ref CoreVideo.CVTimeStamp timeStamp);
[<Foundation.Export("drawInCGLContext:pixelFormat:forLayerTime:displayTime:")>]
[<ObjCRuntime.BindingImpl(ObjCRuntime.BindingImplOptions.GeneratedCode | ObjCRuntime.BindingImplOptions.Optimizable)>]
abstract member DrawInCGLContext : OpenGL.CGLContext * OpenGL.CGLPixelFormat * double * CVTimeStamp -> unit
override this.DrawInCGLContext : OpenGL.CGLContext * OpenGL.CGLPixelFormat * double * CVTimeStamp -> unit

Parameters

glContext
CGLContext
pixelFormat
CGLPixelFormat
timeInterval
Double
timeStamp
CVTimeStamp
Attributes

Applies to