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ICIGlassLozengeProtocol.Refraction Property

Definition

Gets or sets the amount simulated refraction for the lozenge. Default is 1.7.

[Foundation.RequiredMember]
[ObjCRuntime.BindingImpl(ObjCRuntime.BindingImplOptions.GeneratedCode | ObjCRuntime.BindingImplOptions.Optimizable)]
public virtual float Refraction { [Foundation.Export("refraction")] get; [Foundation.Export("setRefraction:")] set; }
[<Foundation.RequiredMember>]
[<ObjCRuntime.BindingImpl(ObjCRuntime.BindingImplOptions.GeneratedCode | ObjCRuntime.BindingImplOptions.Optimizable)>]
[<get: Foundation.Export("refraction")>]
[<set: Foundation.Export("setRefraction:")>]
member this.Refraction : single with get, set

Property Value

Attributes

Applies to