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GCController.HandlerQueue Property

Definition

Gets or sets the dispatch queue for game controller input changes.

[ObjCRuntime.BindingImpl(ObjCRuntime.BindingImplOptions.GeneratedCode | ObjCRuntime.BindingImplOptions.Optimizable)]
public virtual CoreFoundation.DispatchQueue HandlerQueue { [Foundation.Export("handlerQueue", ObjCRuntime.ArgumentSemantic.Strong)] get; [Foundation.Export("setHandlerQueue:", ObjCRuntime.ArgumentSemantic.Strong)] set; }
[<ObjCRuntime.BindingImpl(ObjCRuntime.BindingImplOptions.GeneratedCode | ObjCRuntime.BindingImplOptions.Optimizable)>]
[<get: Foundation.Export("handlerQueue", ObjCRuntime.ArgumentSemantic.Strong)>]
[<set: Foundation.Export("setHandlerQueue:", ObjCRuntime.ArgumentSemantic.Strong)>]
member this.HandlerQueue : CoreFoundation.DispatchQueue with get, set

Property Value

Implements

Attributes

Applies to