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GCControllerInputState.GetObject(String) Method

Definition

[Foundation.Export("objectForKeyedSubscript:")]
[ObjCRuntime.BindingImpl(ObjCRuntime.BindingImplOptions.GeneratedCode | ObjCRuntime.BindingImplOptions.Optimizable)]
public virtual GameController.IGCPhysicalInputElement? GetObject(string key);
[<Foundation.Export("objectForKeyedSubscript:")>]
[<ObjCRuntime.BindingImpl(ObjCRuntime.BindingImplOptions.GeneratedCode | ObjCRuntime.BindingImplOptions.Optimizable)>]
abstract member GetObject : string -> GameController.IGCPhysicalInputElement
override this.GetObject : string -> GameController.IGCPhysicalInputElement

Parameters

key
String

Returns

Implements

Attributes

Applies to