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GCControllerLiveInput.NextInputState Property

Definition

[ObjCRuntime.BindingImpl(ObjCRuntime.BindingImplOptions.GeneratedCode | ObjCRuntime.BindingImplOptions.Optimizable)]
public virtual GameController.GCControllerInputState? NextInputState { [Foundation.Export("nextInputState")] get; }
[<ObjCRuntime.BindingImpl(ObjCRuntime.BindingImplOptions.GeneratedCode | ObjCRuntime.BindingImplOptions.Optimizable)>]
[<get: Foundation.Export("nextInputState")>]
member this.NextInputState : GameController.GCControllerInputState

Property Value

Attributes

Applies to