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GCExtendedGamepad.SetState(GCExtendedGamepad) Method

Definition

[Foundation.Export("setStateFromExtendedGamepad:")]
[ObjCRuntime.BindingImpl(ObjCRuntime.BindingImplOptions.GeneratedCode | ObjCRuntime.BindingImplOptions.Optimizable)]
public virtual void SetState(GameController.GCExtendedGamepad extendedGamepad);
[<Foundation.Export("setStateFromExtendedGamepad:")>]
[<ObjCRuntime.BindingImpl(ObjCRuntime.BindingImplOptions.GeneratedCode | ObjCRuntime.BindingImplOptions.Optimizable)>]
override this.SetState : GameController.GCExtendedGamepad -> unit

Parameters

extendedGamepad
GCExtendedGamepad
Attributes

Applies to