Share via


GCKeyboardInput.KeyChangedHandler Property

Definition

[ObjCRuntime.BindingImpl(ObjCRuntime.BindingImplOptions.GeneratedCode | ObjCRuntime.BindingImplOptions.Optimizable)]
public virtual GameController.GCKeyboardValueChangedHandler? KeyChangedHandler { [Foundation.Export("keyChangedHandler", ObjCRuntime.ArgumentSemantic.Copy)] get; [Foundation.Export("setKeyChangedHandler:", ObjCRuntime.ArgumentSemantic.Copy)] set; }
[<ObjCRuntime.BindingImpl(ObjCRuntime.BindingImplOptions.GeneratedCode | ObjCRuntime.BindingImplOptions.Optimizable)>]
[<get: Foundation.Export("keyChangedHandler", ObjCRuntime.ArgumentSemantic.Copy)>]
[<set: Foundation.Export("setKeyChangedHandler:", ObjCRuntime.ArgumentSemantic.Copy)>]
member this.KeyChangedHandler : GameController.GCKeyboardValueChangedHandler with get, set

Property Value

Attributes

Applies to