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GCMotion.UserAcceleration Property

Definition

[ObjCRuntime.BindingImpl(ObjCRuntime.BindingImplOptions.GeneratedCode | ObjCRuntime.BindingImplOptions.Optimizable)]
public virtual GameController.GCAcceleration UserAcceleration { [Foundation.Export("userAcceleration", ObjCRuntime.ArgumentSemantic.UnsafeUnretained)] get; }
[<ObjCRuntime.BindingImpl(ObjCRuntime.BindingImplOptions.GeneratedCode | ObjCRuntime.BindingImplOptions.Optimizable)>]
[<get: Foundation.Export("userAcceleration", ObjCRuntime.ArgumentSemantic.UnsafeUnretained)>]
member this.UserAcceleration : GameController.GCAcceleration

Property Value

Attributes

Applies to