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GCMouse.MouseInput Property

Definition

[ObjCRuntime.BindingImpl(ObjCRuntime.BindingImplOptions.GeneratedCode | ObjCRuntime.BindingImplOptions.Optimizable)]
public virtual GameController.GCMouseInput? MouseInput { [Foundation.Export("mouseInput", ObjCRuntime.ArgumentSemantic.Strong)] get; }
[<ObjCRuntime.BindingImpl(ObjCRuntime.BindingImplOptions.GeneratedCode | ObjCRuntime.BindingImplOptions.Optimizable)>]
[<get: Foundation.Export("mouseInput", ObjCRuntime.ArgumentSemantic.Strong)>]
member this.MouseInput : GameController.GCMouseInput

Property Value

Attributes

Applies to