Share via


GCMouseInput.Scroll Property

Definition

[ObjCRuntime.BindingImpl(ObjCRuntime.BindingImplOptions.GeneratedCode | ObjCRuntime.BindingImplOptions.Optimizable)]
public virtual GameController.GCDeviceCursor Scroll { [Foundation.Export("scroll")] get; }
[<ObjCRuntime.BindingImpl(ObjCRuntime.BindingImplOptions.GeneratedCode | ObjCRuntime.BindingImplOptions.Optimizable)>]
[<get: Foundation.Export("scroll")>]
member this.Scroll : GameController.GCDeviceCursor

Property Value

Attributes

Applies to