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GCPhysicalInputProfile.AllAxes Property

Definition

[ObjCRuntime.BindingImpl(ObjCRuntime.BindingImplOptions.GeneratedCode | ObjCRuntime.BindingImplOptions.Optimizable)]
public virtual Foundation.NSSet<GameController.GCControllerAxisInput> AllAxes { [Foundation.Export("allAxes", ObjCRuntime.ArgumentSemantic.Strong)] get; }
[<ObjCRuntime.BindingImpl(ObjCRuntime.BindingImplOptions.GeneratedCode | ObjCRuntime.BindingImplOptions.Optimizable)>]
[<get: Foundation.Export("allAxes", ObjCRuntime.ArgumentSemantic.Strong)>]
member this.AllAxes : Foundation.NSSet<GameController.GCControllerAxisInput>

Property Value

Attributes

Applies to