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GCPhysicalInputProfile.SetState(GCPhysicalInputProfile) Method

Definition

[Foundation.Export("setStateFromPhysicalInput:")]
[ObjCRuntime.BindingImpl(ObjCRuntime.BindingImplOptions.GeneratedCode | ObjCRuntime.BindingImplOptions.Optimizable)]
public virtual void SetState(GameController.GCPhysicalInputProfile physicalInput);
[<Foundation.Export("setStateFromPhysicalInput:")>]
[<ObjCRuntime.BindingImpl(ObjCRuntime.BindingImplOptions.GeneratedCode | ObjCRuntime.BindingImplOptions.Optimizable)>]
abstract member SetState : GameController.GCPhysicalInputProfile -> unit
override this.SetState : GameController.GCPhysicalInputProfile -> unit

Parameters

physicalInput
GCPhysicalInputProfile
Attributes

Applies to