IGCDevicePhysicalInput.Capture Property
Definition
Important
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[Foundation.RequiredMember]
[ObjCRuntime.BindingImpl(ObjCRuntime.BindingImplOptions.GeneratedCode | ObjCRuntime.BindingImplOptions.Optimizable)]
public virtual GameController.IGCDevicePhysicalInputState Capture { [Foundation.Export("capture")] get; }
[<Foundation.RequiredMember>]
[<ObjCRuntime.BindingImpl(ObjCRuntime.BindingImplOptions.GeneratedCode | ObjCRuntime.BindingImplOptions.Optimizable)>]
[<get: Foundation.Export("capture")>]
member this.Capture : GameController.IGCDevicePhysicalInputState
Property Value
- Attributes