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IGCDevicePhysicalInput.Device Property

Definition

[Foundation.RequiredMember]
[ObjCRuntime.BindingImpl(ObjCRuntime.BindingImplOptions.GeneratedCode | ObjCRuntime.BindingImplOptions.Optimizable)]
public virtual GameController.IGCDevice? Device { [Foundation.Export("device", ObjCRuntime.ArgumentSemantic.Weak)] get; }
[<Foundation.RequiredMember>]
[<ObjCRuntime.BindingImpl(ObjCRuntime.BindingImplOptions.GeneratedCode | ObjCRuntime.BindingImplOptions.Optimizable)>]
[<get: Foundation.Export("device", ObjCRuntime.ArgumentSemantic.Weak)>]
member this.Device : GameController.IGCDevice

Property Value

Implements

Attributes

Applies to