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IGCDevicePhysicalInputState.Axes Property

Definition

[Foundation.RequiredMember]
[ObjCRuntime.BindingImpl(ObjCRuntime.BindingImplOptions.GeneratedCode | ObjCRuntime.BindingImplOptions.Optimizable)]
public virtual GameController.GCPhysicalInputElementCollection<Foundation.NSString,GameController.IGCAxisElement> Axes { [Foundation.Export("axes")] get; }
[<Foundation.RequiredMember>]
[<ObjCRuntime.BindingImpl(ObjCRuntime.BindingImplOptions.GeneratedCode | ObjCRuntime.BindingImplOptions.Optimizable)>]
[<get: Foundation.Export("axes")>]
member this.Axes : GameController.GCPhysicalInputElementCollection<Foundation.NSString, GameController.IGCAxisElement>

Property Value

Attributes

Applies to