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IGCDevicePhysicalInputStateDiff.ChangedElements Property

Definition

[Foundation.RequiredMember]
[ObjCRuntime.BindingImpl(ObjCRuntime.BindingImplOptions.GeneratedCode | ObjCRuntime.BindingImplOptions.Optimizable)]
public virtual Foundation.NSEnumerator<GameController.IGCPhysicalInputElement>? ChangedElements { [Foundation.Export("changedElements")] get; }
[<Foundation.RequiredMember>]
[<ObjCRuntime.BindingImpl(ObjCRuntime.BindingImplOptions.GeneratedCode | ObjCRuntime.BindingImplOptions.Optimizable)>]
[<get: Foundation.Export("changedElements")>]
member this.ChangedElements : Foundation.NSEnumerator<GameController.IGCPhysicalInputElement>

Property Value

Attributes

Applies to