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IGCDevicePhysicalInputStateDiff.GetChange(IGCPhysicalInputElement) Method

Definition

[Foundation.Export("changeForElement:")]
[Foundation.RequiredMember]
[ObjCRuntime.BindingImpl(ObjCRuntime.BindingImplOptions.GeneratedCode | ObjCRuntime.BindingImplOptions.Optimizable)]
public virtual GameController.GCDevicePhysicalInputElementChange GetChange(GameController.IGCPhysicalInputElement element);
[<Foundation.Export("changeForElement:")>]
[<Foundation.RequiredMember>]
[<ObjCRuntime.BindingImpl(ObjCRuntime.BindingImplOptions.GeneratedCode | ObjCRuntime.BindingImplOptions.Optimizable)>]
abstract member GetChange : GameController.IGCPhysicalInputElement -> GameController.GCDevicePhysicalInputElementChange
override this.GetChange : GameController.IGCPhysicalInputElement -> GameController.GCDevicePhysicalInputElementChange

Parameters

Returns

Attributes

Applies to