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IGCGameControllerSceneDelegate.DidActivateGameController Method

Definition

[Foundation.Export("scene:didActivateGameControllerWithContext:")]
[Foundation.RequiredMember]
[ObjCRuntime.BindingImpl(ObjCRuntime.BindingImplOptions.GeneratedCode | ObjCRuntime.BindingImplOptions.Optimizable)]
public virtual void DidActivateGameController(UIKit.UIScene scene, GameController.GCGameControllerActivationContext context);
[<Foundation.Export("scene:didActivateGameControllerWithContext:")>]
[<Foundation.RequiredMember>]
[<ObjCRuntime.BindingImpl(ObjCRuntime.BindingImplOptions.GeneratedCode | ObjCRuntime.BindingImplOptions.Optimizable)>]
abstract member DidActivateGameController : UIKit.UIScene * GameController.GCGameControllerActivationContext -> unit
override this.DidActivateGameController : UIKit.UIScene * GameController.GCGameControllerActivationContext -> unit

Parameters

scene
UIScene
Attributes

Applies to