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IGCRelativeInput.DeltaDidChangeHandler Property

Definition

[Foundation.RequiredMember]
[ObjCRuntime.BindingImpl(ObjCRuntime.BindingImplOptions.GeneratedCode | ObjCRuntime.BindingImplOptions.Optimizable)]
public virtual Action<GameController.IGCPhysicalInputElement,GameController.IGCRelativeInput,float>? DeltaDidChangeHandler { [Foundation.Export("deltaDidChangeHandler", ObjCRuntime.ArgumentSemantic.Copy)] get; [Foundation.Export("setDeltaDidChangeHandler:", ObjCRuntime.ArgumentSemantic.Copy)] set; }
[<Foundation.RequiredMember>]
[<ObjCRuntime.BindingImpl(ObjCRuntime.BindingImplOptions.GeneratedCode | ObjCRuntime.BindingImplOptions.Optimizable)>]
[<get: Foundation.Export("deltaDidChangeHandler", ObjCRuntime.ArgumentSemantic.Copy)>]
[<set: Foundation.Export("setDeltaDidChangeHandler:", ObjCRuntime.ArgumentSemantic.Copy)>]
member this.DeltaDidChangeHandler : Action<GameController.IGCPhysicalInputElement, GameController.IGCRelativeInput, single> with get, set

Property Value

Attributes

Applies to