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IGCSwitchElement Interface

Definition

This interface represents the Objective-C protocol GCSwitchElement.

[Foundation.Protocol(Name="GCSwitchElement", WrapperType=typeof(GameController.GCSwitchElementWrapper))]
[Foundation.ProtocolMember(ArgumentSemantic=ObjCRuntime.ArgumentSemantic.None, GetterSelector="positionInput", IsProperty=true, IsRequired=true, IsStatic=false, Name="PositionInput", PropertyType=typeof(GameController.IGCSwitchPositionInput), Selector="positionInput")]
public interface IGCSwitchElement : GameController.IGCPhysicalInputElement, IDisposable
[<Foundation.Protocol(Name="GCSwitchElement", WrapperType=typeof(GameController.GCSwitchElementWrapper))>]
[<Foundation.ProtocolMember(ArgumentSemantic=ObjCRuntime.ArgumentSemantic.None, GetterSelector="positionInput", IsProperty=true, IsRequired=true, IsStatic=false, Name="PositionInput", PropertyType=typeof(GameController.IGCSwitchPositionInput), Selector="positionInput")>]
type IGCSwitchElement = interface
    interface INativeObject
    interface IDisposable
    interface IGCPhysicalInputElement
Attributes
Implements

Remarks

A class that implements this interface (and subclasses NSObject) will be exported to Objective-C as implementing the Objective-C protocol this interface represents.

A class may also implement members from this interface to implement members from the protocol.

Properties

Name Description
Aliases (Inherited from IGCPhysicalInputElement)
Handle

Handle (pointer) to the unmanaged object representation.

(Inherited from INativeObject)
LocalizedName (Inherited from IGCPhysicalInputElement)
PositionInput
SfSymbolsName (Inherited from IGCPhysicalInputElement)

Extension Methods

Name Description
GetHandle(INativeObject)
GetNonNullHandle(INativeObject, String)

Applies to