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GKLocalPlayer.DidModifySavedGame(GKPlayer, GKSavedGame) Method

Definition

[Foundation.Export("player:didModifySavedGame:")]
[ObjCRuntime.BindingImpl(ObjCRuntime.BindingImplOptions.GeneratedCode | ObjCRuntime.BindingImplOptions.Optimizable)]
public virtual void DidModifySavedGame(GameKit.GKPlayer player, GameKit.GKSavedGame savedGame);
[<Foundation.Export("player:didModifySavedGame:")>]
[<ObjCRuntime.BindingImpl(ObjCRuntime.BindingImplOptions.GeneratedCode | ObjCRuntime.BindingImplOptions.Optimizable)>]
abstract member DidModifySavedGame : GameKit.GKPlayer * GameKit.GKSavedGame -> unit
override this.DidModifySavedGame : GameKit.GKPlayer * GameKit.GKSavedGame -> unit

Parameters

player
GKPlayer
savedGame
GKSavedGame

Implements

Attributes

Applies to