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GKLocalPlayer.ResolveConflictingSavedGames Method

Definition

[Foundation.Export("resolveConflictingSavedGames:withData:completionHandler:")]
[ObjCRuntime.BindingImpl(ObjCRuntime.BindingImplOptions.GeneratedCode | ObjCRuntime.BindingImplOptions.Optimizable)]
public virtual void ResolveConflictingSavedGames(GameKit.GKSavedGame[] conflictingSavedGames, Foundation.NSData data, Action<GameKit.GKSavedGame[],Foundation.NSError>? handler);
[<Foundation.Export("resolveConflictingSavedGames:withData:completionHandler:")>]
[<ObjCRuntime.BindingImpl(ObjCRuntime.BindingImplOptions.GeneratedCode | ObjCRuntime.BindingImplOptions.Optimizable)>]
abstract member ResolveConflictingSavedGames : GameKit.GKSavedGame[] * Foundation.NSData * Action<GameKit.GKSavedGame[], Foundation.NSError> -> unit
override this.ResolveConflictingSavedGames : GameKit.GKSavedGame[] * Foundation.NSData * Action<GameKit.GKSavedGame[], Foundation.NSError> -> unit

Parameters

conflictingSavedGames
GKSavedGame[]
data
NSData
Attributes

Applies to