Share via


GKMatch.PlayerProperties Property

Definition

[ObjCRuntime.BindingImpl(ObjCRuntime.BindingImplOptions.GeneratedCode | ObjCRuntime.BindingImplOptions.Optimizable)]
public virtual Foundation.NSDictionary<GameKit.GKPlayer,Foundation.NSDictionary<Foundation.NSString,Foundation.NSObject>>? PlayerProperties { [Foundation.Export("playerProperties")] get; }
[<ObjCRuntime.BindingImpl(ObjCRuntime.BindingImplOptions.GeneratedCode | ObjCRuntime.BindingImplOptions.Optimizable)>]
[<get: Foundation.Export("playerProperties")>]
member this.PlayerProperties : Foundation.NSDictionary<GameKit.GKPlayer, Foundation.NSDictionary<Foundation.NSString, Foundation.NSObject>>

Property Value

Attributes

Applies to