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GKMatchDelegate.StateChanged(GKMatch, String, GKPlayerConnectionState) Method

Definition

[Foundation.Export("match:player:didChangeState:")]
[ObjCRuntime.BindingImpl(ObjCRuntime.BindingImplOptions.GeneratedCode | ObjCRuntime.BindingImplOptions.Optimizable)]
public virtual void StateChanged(GameKit.GKMatch match, string playerId, GameKit.GKPlayerConnectionState state);
[<Foundation.Export("match:player:didChangeState:")>]
[<ObjCRuntime.BindingImpl(ObjCRuntime.BindingImplOptions.GeneratedCode | ObjCRuntime.BindingImplOptions.Optimizable)>]
abstract member StateChanged : GameKit.GKMatch * string * GameKit.GKPlayerConnectionState -> unit
override this.StateChanged : GameKit.GKMatch * string * GameKit.GKPlayerConnectionState -> unit

Parameters

match
GKMatch
playerId
String

Implements

Attributes

Applies to