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GKMatchRequest.PlayerAttributes Property

Definition

[ObjCRuntime.BindingImpl(ObjCRuntime.BindingImplOptions.GeneratedCode | ObjCRuntime.BindingImplOptions.Optimizable)]
public virtual uint PlayerAttributes { [Foundation.Export("playerAttributes")] get; [Foundation.Export("setPlayerAttributes:")] set; }
[<ObjCRuntime.BindingImpl(ObjCRuntime.BindingImplOptions.GeneratedCode | ObjCRuntime.BindingImplOptions.Optimizable)>]
[<get: Foundation.Export("playerAttributes")>]
[<set: Foundation.Export("setPlayerAttributes:")>]
member this.PlayerAttributes : uint32 with get, set

Property Value

Attributes

Applies to