GKTurnBasedMatch.LoadMatchesAsync Method
Definition
Important
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Asynchronously loads all the matches for the current player.
[ObjCRuntime.BindingImpl(ObjCRuntime.BindingImplOptions.GeneratedCode | ObjCRuntime.BindingImplOptions.Optimizable)]
public static System.Threading.Tasks.Task<GameKit.GKTurnBasedMatch[]> LoadMatchesAsync();
[<ObjCRuntime.BindingImpl(ObjCRuntime.BindingImplOptions.GeneratedCode | ObjCRuntime.BindingImplOptions.Optimizable)>]
static member LoadMatchesAsync : unit -> System.Threading.Tasks.Task<GameKit.GKTurnBasedMatch[]>
Returns
A task that represents the asynchronous LoadMatches operation. The value of the TResult parameter is a GameKit.GKTurnBasedMatchesRequest.
- Attributes