IGKMatchDelegate Interface
Definition
Important
Some information relates to prerelease product that may be substantially modified before it’s released. Microsoft makes no warranties, express or implied, with respect to the information provided here.
This interface represents the Objective-C protocol GKMatchDelegate.
[Foundation.Protocol(Name="GKMatchDelegate", WrapperType=typeof(GameKit.GKMatchDelegateWrapper))]
[Foundation.ProtocolMember(IsProperty=false, IsRequired=false, IsStatic=false, Name="DataReceived", ParameterByRef=new System.Boolean[] { false, false, false }, ParameterType=new System.Type[] { typeof(GameKit.GKMatch), typeof(Foundation.NSData), typeof(System.String) }, Selector="match:didReceiveData:fromPlayer:")]
[Foundation.ProtocolMember(IsProperty=false, IsRequired=false, IsStatic=false, Name="StateChanged", ParameterByRef=new System.Boolean[] { false, false, false }, ParameterType=new System.Type[] { typeof(GameKit.GKMatch), typeof(System.String), typeof(GameKit.GKPlayerConnectionState) }, Selector="match:player:didChangeState:")]
[Foundation.ProtocolMember(IsProperty=false, IsRequired=false, IsStatic=false, Name="Failed", ParameterByRef=new System.Boolean[] { false, false }, ParameterType=new System.Type[] { typeof(GameKit.GKMatch), typeof(Foundation.NSError) }, Selector="match:didFailWithError:")]
[Foundation.ProtocolMember(IsProperty=false, IsRequired=false, IsStatic=false, Name="ShouldReinvitePlayer", ParameterByRef=new System.Boolean[] { false, false }, ParameterType=new System.Type[] { typeof(GameKit.GKMatch), typeof(System.String) }, ReturnType=typeof(System.Boolean), Selector="match:shouldReinvitePlayer:")]
[Foundation.ProtocolMember(IsProperty=false, IsRequired=false, IsStatic=false, Name="DataReceivedFromPlayer", ParameterByRef=new System.Boolean[] { false, false, false }, ParameterType=new System.Type[] { typeof(GameKit.GKMatch), typeof(Foundation.NSData), typeof(GameKit.GKPlayer) }, Selector="match:didReceiveData:fromRemotePlayer:")]
[Foundation.ProtocolMember(IsProperty=false, IsRequired=false, IsStatic=false, Name="StateChangedForPlayer", ParameterByRef=new System.Boolean[] { false, false, false }, ParameterType=new System.Type[] { typeof(GameKit.GKMatch), typeof(GameKit.GKPlayer), typeof(GameKit.GKPlayerConnectionState) }, Selector="match:player:didChangeConnectionState:")]
[Foundation.ProtocolMember(IsProperty=false, IsRequired=false, IsStatic=false, Name="ShouldReinviteDisconnectedPlayer", ParameterByRef=new System.Boolean[] { false, false }, ParameterType=new System.Type[] { typeof(GameKit.GKMatch), typeof(GameKit.GKPlayer) }, ReturnType=typeof(System.Boolean), Selector="match:shouldReinviteDisconnectedPlayer:")]
[Foundation.ProtocolMember(IsProperty=false, IsRequired=false, IsStatic=false, Name="DataReceivedForRecipient", ParameterByRef=new System.Boolean[] { false, false, false, false }, ParameterType=new System.Type[] { typeof(GameKit.GKMatch), typeof(Foundation.NSData), typeof(GameKit.GKPlayer), typeof(GameKit.GKPlayer) }, Selector="match:didReceiveData:forRecipient:fromRemotePlayer:")]
public interface IGKMatchDelegate : IDisposable, ObjCRuntime.INativeObject
[Foundation.Protocol(Name="GKMatchDelegate", WrapperType=typeof(GameKit.GKMatchDelegateWrapper))]
[Foundation.ProtocolMember(IsProperty=false, IsRequired=false, IsStatic=false, Name="Failed", ParameterByRef=new System.Boolean[] { false, false }, ParameterType=new System.Type[] { typeof(GameKit.GKMatch), typeof(Foundation.NSError) }, Selector="match:didFailWithError:")]
[Foundation.ProtocolMember(IsProperty=false, IsRequired=false, IsStatic=false, Name="DataReceivedFromPlayer", ParameterByRef=new System.Boolean[] { false, false, false }, ParameterType=new System.Type[] { typeof(GameKit.GKMatch), typeof(Foundation.NSData), typeof(GameKit.GKPlayer) }, Selector="match:didReceiveData:fromRemotePlayer:")]
[Foundation.ProtocolMember(IsProperty=false, IsRequired=false, IsStatic=false, Name="StateChangedForPlayer", ParameterByRef=new System.Boolean[] { false, false, false }, ParameterType=new System.Type[] { typeof(GameKit.GKMatch), typeof(GameKit.GKPlayer), typeof(GameKit.GKPlayerConnectionState) }, Selector="match:player:didChangeConnectionState:")]
[Foundation.ProtocolMember(IsProperty=false, IsRequired=false, IsStatic=false, Name="ShouldReinviteDisconnectedPlayer", ParameterByRef=new System.Boolean[] { false, false }, ParameterType=new System.Type[] { typeof(GameKit.GKMatch), typeof(GameKit.GKPlayer) }, ReturnType=typeof(System.Boolean), Selector="match:shouldReinviteDisconnectedPlayer:")]
[Foundation.ProtocolMember(IsProperty=false, IsRequired=false, IsStatic=false, Name="DataReceivedForRecipient", ParameterByRef=new System.Boolean[] { false, false, false, false }, ParameterType=new System.Type[] { typeof(GameKit.GKMatch), typeof(Foundation.NSData), typeof(GameKit.GKPlayer), typeof(GameKit.GKPlayer) }, Selector="match:didReceiveData:forRecipient:fromRemotePlayer:")]
public interface IGKMatchDelegate : IDisposable, ObjCRuntime.INativeObject
[<Foundation.Protocol(Name="GKMatchDelegate", WrapperType=typeof(GameKit.GKMatchDelegateWrapper))>]
[<Foundation.ProtocolMember(IsProperty=false, IsRequired=false, IsStatic=false, Name="DataReceived", ParameterByRef=new System.Boolean[] { false, false, false }, ParameterType=new System.Type[] { typeof(GameKit.GKMatch), typeof(Foundation.NSData), typeof(System.String) }, Selector="match:didReceiveData:fromPlayer:")>]
[<Foundation.ProtocolMember(IsProperty=false, IsRequired=false, IsStatic=false, Name="StateChanged", ParameterByRef=new System.Boolean[] { false, false, false }, ParameterType=new System.Type[] { typeof(GameKit.GKMatch), typeof(System.String), typeof(GameKit.GKPlayerConnectionState) }, Selector="match:player:didChangeState:")>]
[<Foundation.ProtocolMember(IsProperty=false, IsRequired=false, IsStatic=false, Name="Failed", ParameterByRef=new System.Boolean[] { false, false }, ParameterType=new System.Type[] { typeof(GameKit.GKMatch), typeof(Foundation.NSError) }, Selector="match:didFailWithError:")>]
[<Foundation.ProtocolMember(IsProperty=false, IsRequired=false, IsStatic=false, Name="ShouldReinvitePlayer", ParameterByRef=new System.Boolean[] { false, false }, ParameterType=new System.Type[] { typeof(GameKit.GKMatch), typeof(System.String) }, ReturnType=typeof(System.Boolean), Selector="match:shouldReinvitePlayer:")>]
[<Foundation.ProtocolMember(IsProperty=false, IsRequired=false, IsStatic=false, Name="DataReceivedFromPlayer", ParameterByRef=new System.Boolean[] { false, false, false }, ParameterType=new System.Type[] { typeof(GameKit.GKMatch), typeof(Foundation.NSData), typeof(GameKit.GKPlayer) }, Selector="match:didReceiveData:fromRemotePlayer:")>]
[<Foundation.ProtocolMember(IsProperty=false, IsRequired=false, IsStatic=false, Name="StateChangedForPlayer", ParameterByRef=new System.Boolean[] { false, false, false }, ParameterType=new System.Type[] { typeof(GameKit.GKMatch), typeof(GameKit.GKPlayer), typeof(GameKit.GKPlayerConnectionState) }, Selector="match:player:didChangeConnectionState:")>]
[<Foundation.ProtocolMember(IsProperty=false, IsRequired=false, IsStatic=false, Name="ShouldReinviteDisconnectedPlayer", ParameterByRef=new System.Boolean[] { false, false }, ParameterType=new System.Type[] { typeof(GameKit.GKMatch), typeof(GameKit.GKPlayer) }, ReturnType=typeof(System.Boolean), Selector="match:shouldReinviteDisconnectedPlayer:")>]
[<Foundation.ProtocolMember(IsProperty=false, IsRequired=false, IsStatic=false, Name="DataReceivedForRecipient", ParameterByRef=new System.Boolean[] { false, false, false, false }, ParameterType=new System.Type[] { typeof(GameKit.GKMatch), typeof(Foundation.NSData), typeof(GameKit.GKPlayer), typeof(GameKit.GKPlayer) }, Selector="match:didReceiveData:forRecipient:fromRemotePlayer:")>]
type IGKMatchDelegate = interface
interface INativeObject
interface IDisposable
[<Foundation.Protocol(Name="GKMatchDelegate", WrapperType=typeof(GameKit.GKMatchDelegateWrapper))>]
[<Foundation.ProtocolMember(IsProperty=false, IsRequired=false, IsStatic=false, Name="Failed", ParameterByRef=new System.Boolean[] { false, false }, ParameterType=new System.Type[] { typeof(GameKit.GKMatch), typeof(Foundation.NSError) }, Selector="match:didFailWithError:")>]
[<Foundation.ProtocolMember(IsProperty=false, IsRequired=false, IsStatic=false, Name="DataReceivedFromPlayer", ParameterByRef=new System.Boolean[] { false, false, false }, ParameterType=new System.Type[] { typeof(GameKit.GKMatch), typeof(Foundation.NSData), typeof(GameKit.GKPlayer) }, Selector="match:didReceiveData:fromRemotePlayer:")>]
[<Foundation.ProtocolMember(IsProperty=false, IsRequired=false, IsStatic=false, Name="StateChangedForPlayer", ParameterByRef=new System.Boolean[] { false, false, false }, ParameterType=new System.Type[] { typeof(GameKit.GKMatch), typeof(GameKit.GKPlayer), typeof(GameKit.GKPlayerConnectionState) }, Selector="match:player:didChangeConnectionState:")>]
[<Foundation.ProtocolMember(IsProperty=false, IsRequired=false, IsStatic=false, Name="ShouldReinviteDisconnectedPlayer", ParameterByRef=new System.Boolean[] { false, false }, ParameterType=new System.Type[] { typeof(GameKit.GKMatch), typeof(GameKit.GKPlayer) }, ReturnType=typeof(System.Boolean), Selector="match:shouldReinviteDisconnectedPlayer:")>]
[<Foundation.ProtocolMember(IsProperty=false, IsRequired=false, IsStatic=false, Name="DataReceivedForRecipient", ParameterByRef=new System.Boolean[] { false, false, false, false }, ParameterType=new System.Type[] { typeof(GameKit.GKMatch), typeof(Foundation.NSData), typeof(GameKit.GKPlayer), typeof(GameKit.GKPlayer) }, Selector="match:didReceiveData:forRecipient:fromRemotePlayer:")>]
type IGKMatchDelegate = interface
interface INativeObject
interface IDisposable
- Derived
- Attributes
- Implements
Remarks
A class that implements this interface (and subclasses NSObject) will be exported to Objective-C as implementing the Objective-C protocol this interface represents.
A class may also implement members from this interface to implement members from the protocol.
Properties
| Name | Description |
|---|---|
| Handle |
Handle (pointer) to the unmanaged object representation. (Inherited from INativeObject) |
Methods
| Name | Description |
|---|---|
| DataReceived(GKMatch, NSData, String) |
Developers should not use this deprecated method. Developers should use 'DataReceivedFromPlayer (GKMatch,NSData,GKPlayer)' instead. |
| DataReceivedForRecipient(GKMatch, NSData, GKPlayer, GKPlayer) |
Method that is called when the |
| DataReceivedFromPlayer(GKMatch, NSData, GKPlayer) |
Method that is called when data is received from a player. |
| Failed(GKMatch, NSError) |
Method that is called when a match cannot connect to any of the players. |
| ShouldReinviteDisconnectedPlayer(GKMatch, GKPlayer) |
Method that is called when a player is disconnected from a two-player match. |
| ShouldReinvitePlayer(GKMatch, String) | |
| StateChanged(GKMatch, String, GKPlayerConnectionState) | |
| StateChangedForPlayer(GKMatch, GKPlayer, GKPlayerConnectionState) |
Method that is called when a player's connection state changes. |