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IGKTurnBasedEventHandlerDelegate.HandleTurnEvent Method

Definition

[Foundation.Export("handleTurnEventForMatch:didBecomeActive:")]
[Foundation.RequiredMember]
[ObjCRuntime.BindingImpl(ObjCRuntime.BindingImplOptions.GeneratedCode | ObjCRuntime.BindingImplOptions.Optimizable)]
public virtual void HandleTurnEvent(GameKit.GKTurnBasedMatch match, bool activated);
[<Foundation.Export("handleTurnEventForMatch:didBecomeActive:")>]
[<Foundation.RequiredMember>]
[<ObjCRuntime.BindingImpl(ObjCRuntime.BindingImplOptions.GeneratedCode | ObjCRuntime.BindingImplOptions.Optimizable)>]
abstract member HandleTurnEvent : GameKit.GKTurnBasedMatch * bool -> unit
override this.HandleTurnEvent : GameKit.GKTurnBasedMatch * bool -> unit

Parameters

activated
Boolean
Attributes

Applies to