GKRandomDistribution.GetD20 Method
Definition
Important
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[Foundation.Export("d20")]
[ObjCRuntime.BindingImpl(ObjCRuntime.BindingImplOptions.GeneratedCode | ObjCRuntime.BindingImplOptions.Optimizable)]
public static GameplayKit.GKRandomDistribution GetD20();
[<Foundation.Export("d20")>]
[<ObjCRuntime.BindingImpl(ObjCRuntime.BindingImplOptions.GeneratedCode | ObjCRuntime.BindingImplOptions.Optimizable)>]
static member GetD20 : unit -> GameplayKit.GKRandomDistribution
Returns
- Attributes