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IGKGameModel.ApplyGameModelUpdate(IGKGameModelUpdate) Method

Definition

Modifies the internal state of this IGKGameModel according to the move described in gameModelUpdate.

[Foundation.Export("applyGameModelUpdate:")]
[Foundation.RequiredMember]
[ObjCRuntime.BindingImpl(ObjCRuntime.BindingImplOptions.GeneratedCode | ObjCRuntime.BindingImplOptions.Optimizable)]
public virtual void ApplyGameModelUpdate(GameplayKit.IGKGameModelUpdate gameModelUpdate);
[<Foundation.Export("applyGameModelUpdate:")>]
[<Foundation.RequiredMember>]
[<ObjCRuntime.BindingImpl(ObjCRuntime.BindingImplOptions.GeneratedCode | ObjCRuntime.BindingImplOptions.Optimizable)>]
abstract member ApplyGameModelUpdate : GameplayKit.IGKGameModelUpdate -> unit
override this.ApplyGameModelUpdate : GameplayKit.IGKGameModelUpdate -> unit

Parameters

gameModelUpdate
IGKGameModelUpdate

An object that describes a valid move from the current state of this.

Attributes

Applies to