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IGKGameModel.GetActivePlayer Method

Definition

The current IGKGameModelPlayer.

[Foundation.Export("activePlayer")]
[Foundation.RequiredMember]
[ObjCRuntime.BindingImpl(ObjCRuntime.BindingImplOptions.GeneratedCode | ObjCRuntime.BindingImplOptions.Optimizable)]
public virtual GameplayKit.IGKGameModelPlayer? GetActivePlayer();
[<Foundation.Export("activePlayer")>]
[<Foundation.RequiredMember>]
[<ObjCRuntime.BindingImpl(ObjCRuntime.BindingImplOptions.GeneratedCode | ObjCRuntime.BindingImplOptions.Optimizable)>]
abstract member GetActivePlayer : unit -> GameplayKit.IGKGameModelPlayer
override this.GetActivePlayer : unit -> GameplayKit.IGKGameModelPlayer

Returns

Attributes

Applies to