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GLKBaseEffect.Light1 Property

Definition

[ObjCRuntime.BindingImpl(ObjCRuntime.BindingImplOptions.GeneratedCode | ObjCRuntime.BindingImplOptions.Optimizable)]
public virtual GLKit.GLKEffectPropertyLight Light1 { [Foundation.Export("light1")] get; }
[<ObjCRuntime.BindingImpl(ObjCRuntime.BindingImplOptions.GeneratedCode | ObjCRuntime.BindingImplOptions.Optimizable)>]
[<get: Foundation.Export("light1")>]
member this.Light1 : GLKit.GLKEffectPropertyLight

Property Value

Attributes

Applies to