Share via


GLKEffectPropertyLight.SpotDirection Property

Definition

[ObjCRuntime.BindingImpl(ObjCRuntime.BindingImplOptions.GeneratedCode | ObjCRuntime.BindingImplOptions.Optimizable)]
public virtual System.Numerics.Vector3 SpotDirection { [Foundation.Export("spotDirection", ObjCRuntime.ArgumentSemantic.UnsafeUnretained)] get; [Foundation.Export("setSpotDirection:", ObjCRuntime.ArgumentSemantic.UnsafeUnretained)] set; }
[<ObjCRuntime.BindingImpl(ObjCRuntime.BindingImplOptions.GeneratedCode | ObjCRuntime.BindingImplOptions.Optimizable)>]
[<get: Foundation.Export("spotDirection", ObjCRuntime.ArgumentSemantic.UnsafeUnretained)>]
[<set: Foundation.Export("setSpotDirection:", ObjCRuntime.ArgumentSemantic.UnsafeUnretained)>]
member this.SpotDirection : System.Numerics.Vector3 with get, set

Property Value

Attributes

Applies to