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GLKEffectPropertyMaterial.Shininess Property

Definition

[ObjCRuntime.BindingImpl(ObjCRuntime.BindingImplOptions.GeneratedCode | ObjCRuntime.BindingImplOptions.Optimizable)]
public virtual float Shininess { [Foundation.Export("shininess")] get; [Foundation.Export("setShininess:")] set; }
[<ObjCRuntime.BindingImpl(ObjCRuntime.BindingImplOptions.GeneratedCode | ObjCRuntime.BindingImplOptions.Optimizable)>]
[<get: Foundation.Export("shininess")>]
[<set: Foundation.Export("setShininess:")>]
member this.Shininess : single with get, set

Property Value

Attributes

Applies to