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GLKMeshBuffer.Offset Property

Definition

[ObjCRuntime.BindingImpl(ObjCRuntime.BindingImplOptions.GeneratedCode | ObjCRuntime.BindingImplOptions.Optimizable)]
public virtual UIntPtr Offset { [Foundation.Export("offset")] get; }
[<ObjCRuntime.BindingImpl(ObjCRuntime.BindingImplOptions.GeneratedCode | ObjCRuntime.BindingImplOptions.Optimizable)>]
[<get: Foundation.Export("offset")>]
member this.Offset : unativeint

Property Value

UIntPtr

unativeint

Attributes

Applies to