IMTLBlitCommandEncoder.Copy Method
Definition
Important
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Overloads
Copy(IMTLTexture, IMTLTexture)
[Foundation.Export("copyFromTexture:toTexture:")]
[Foundation.RequiredMember]
[ObjCRuntime.BindingImpl(ObjCRuntime.BindingImplOptions.GeneratedCode | ObjCRuntime.BindingImplOptions.Optimizable)]
public virtual void Copy(Metal.IMTLTexture sourceTexture, Metal.IMTLTexture destinationTexture);
[<Foundation.Export("copyFromTexture:toTexture:")>]
[<Foundation.RequiredMember>]
[<ObjCRuntime.BindingImpl(ObjCRuntime.BindingImplOptions.GeneratedCode | ObjCRuntime.BindingImplOptions.Optimizable)>]
abstract member Copy : Metal.IMTLTexture * Metal.IMTLTexture -> unit
override this.Copy : Metal.IMTLTexture * Metal.IMTLTexture -> unit
Parameters
- sourceTexture
- IMTLTexture
- destinationTexture
- IMTLTexture
- Attributes
Applies to
Copy(IMTLIndirectCommandBuffer, NSRange, IMTLIndirectCommandBuffer, UIntPtr)
[Foundation.Export("copyIndirectCommandBuffer:sourceRange:destination:destinationIndex:")]
[Foundation.RequiredMember]
[ObjCRuntime.BindingImpl(ObjCRuntime.BindingImplOptions.GeneratedCode | ObjCRuntime.BindingImplOptions.Optimizable)]
public virtual void Copy(Metal.IMTLIndirectCommandBuffer source, Foundation.NSRange sourceRange, Metal.IMTLIndirectCommandBuffer destination, UIntPtr destinationIndex);
[<Foundation.Export("copyIndirectCommandBuffer:sourceRange:destination:destinationIndex:")>]
[<Foundation.RequiredMember>]
[<ObjCRuntime.BindingImpl(ObjCRuntime.BindingImplOptions.GeneratedCode | ObjCRuntime.BindingImplOptions.Optimizable)>]
abstract member Copy : Metal.IMTLIndirectCommandBuffer * Foundation.NSRange * Metal.IMTLIndirectCommandBuffer * unativeint -> unit
override this.Copy : Metal.IMTLIndirectCommandBuffer * Foundation.NSRange * Metal.IMTLIndirectCommandBuffer * unativeint -> unit
Parameters
- source
- IMTLIndirectCommandBuffer
- sourceRange
- NSRange
- destination
- IMTLIndirectCommandBuffer
- destinationIndex
-
UIntPtr
unativeint
- Attributes
Applies to
Copy(IMTLTexture, UIntPtr, UIntPtr, IMTLTexture, UIntPtr, UIntPtr, UIntPtr, UIntPtr)
[Foundation.Export("copyFromTexture:sourceSlice:sourceLevel:toTexture:destinationSlice:destinationLevel:sliceCount:levelCount:")]
[Foundation.RequiredMember]
[ObjCRuntime.BindingImpl(ObjCRuntime.BindingImplOptions.GeneratedCode | ObjCRuntime.BindingImplOptions.Optimizable)]
public virtual void Copy(Metal.IMTLTexture sourceTexture, UIntPtr sourceSlice, UIntPtr sourceLevel, Metal.IMTLTexture destinationTexture, UIntPtr destinationSlice, UIntPtr destinationLevel, UIntPtr sliceCount, UIntPtr levelCount);
[<Foundation.Export("copyFromTexture:sourceSlice:sourceLevel:toTexture:destinationSlice:destinationLevel:sliceCount:levelCount:")>]
[<Foundation.RequiredMember>]
[<ObjCRuntime.BindingImpl(ObjCRuntime.BindingImplOptions.GeneratedCode | ObjCRuntime.BindingImplOptions.Optimizable)>]
abstract member Copy : Metal.IMTLTexture * unativeint * unativeint * Metal.IMTLTexture * unativeint * unativeint * unativeint * unativeint -> unit
override this.Copy : Metal.IMTLTexture * unativeint * unativeint * Metal.IMTLTexture * unativeint * unativeint * unativeint * unativeint -> unit
Parameters
- sourceTexture
- IMTLTexture
- sourceSlice
-
UIntPtr
unativeint
- sourceLevel
-
UIntPtr
unativeint
- destinationTexture
- IMTLTexture
- destinationSlice
-
UIntPtr
unativeint
- destinationLevel
-
UIntPtr
unativeint
- sliceCount
-
UIntPtr
unativeint
- levelCount
-
UIntPtr
unativeint
- Attributes