IMTLBlitCommandEncoder.ResetTextureAccessCounters Method
Definition
Important
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[Foundation.Export("resetTextureAccessCounters:region:mipLevel:slice:")]
[Foundation.RequiredMember]
[ObjCRuntime.BindingImpl(ObjCRuntime.BindingImplOptions.GeneratedCode | ObjCRuntime.BindingImplOptions.Optimizable)]
public virtual void ResetTextureAccessCounters(Metal.IMTLTexture texture, Metal.MTLRegion region, UIntPtr mipLevel, UIntPtr slice);
[Foundation.Export("resetTextureAccessCounters:region:mipLevel:slice:")]
[ObjCRuntime.BindingImpl(ObjCRuntime.BindingImplOptions.GeneratedCode | ObjCRuntime.BindingImplOptions.Optimizable)]
[Foundation.OptionalMember]
public virtual void ResetTextureAccessCounters(Metal.IMTLTexture texture, Metal.MTLRegion region, UIntPtr mipLevel, UIntPtr slice);
[<Foundation.Export("resetTextureAccessCounters:region:mipLevel:slice:")>]
[<Foundation.RequiredMember>]
[<ObjCRuntime.BindingImpl(ObjCRuntime.BindingImplOptions.GeneratedCode | ObjCRuntime.BindingImplOptions.Optimizable)>]
abstract member ResetTextureAccessCounters : Metal.IMTLTexture * Metal.MTLRegion * unativeint * unativeint -> unit
override this.ResetTextureAccessCounters : Metal.IMTLTexture * Metal.MTLRegion * unativeint * unativeint -> unit
[<Foundation.Export("resetTextureAccessCounters:region:mipLevel:slice:")>]
[<ObjCRuntime.BindingImpl(ObjCRuntime.BindingImplOptions.GeneratedCode | ObjCRuntime.BindingImplOptions.Optimizable)>]
[<Foundation.OptionalMember>]
abstract member ResetTextureAccessCounters : Metal.IMTLTexture * Metal.MTLRegion * unativeint * unativeint -> unit
override this.ResetTextureAccessCounters : Metal.IMTLTexture * Metal.MTLRegion * unativeint * unativeint -> unit
Parameters
- texture
- IMTLTexture
- region
- MTLRegion
- mipLevel
-
UIntPtr
unativeint
- slice
-
UIntPtr
unativeint
- Attributes