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IMTLDevice.GetMinimumTextureBufferAlignment(MTLPixelFormat) Method

Definition

[Foundation.Export("minimumTextureBufferAlignmentForPixelFormat:")]
[Foundation.RequiredMember]
[ObjCRuntime.BindingImpl(ObjCRuntime.BindingImplOptions.GeneratedCode | ObjCRuntime.BindingImplOptions.Optimizable)]
public virtual UIntPtr GetMinimumTextureBufferAlignment(Metal.MTLPixelFormat format);
[<Foundation.Export("minimumTextureBufferAlignmentForPixelFormat:")>]
[<Foundation.RequiredMember>]
[<ObjCRuntime.BindingImpl(ObjCRuntime.BindingImplOptions.GeneratedCode | ObjCRuntime.BindingImplOptions.Optimizable)>]
abstract member GetMinimumTextureBufferAlignment : Metal.MTLPixelFormat -> unativeint
override this.GetMinimumTextureBufferAlignment : Metal.MTLPixelFormat -> unativeint

Parameters

Returns

UIntPtr

unativeint

Attributes

Applies to