IMTLIndirectRenderCommand.DrawPrimitives Method
Definition
Important
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[Foundation.Export("drawPrimitives:vertexStart:vertexCount:instanceCount:baseInstance:")]
[Foundation.RequiredMember]
[ObjCRuntime.BindingImpl(ObjCRuntime.BindingImplOptions.GeneratedCode | ObjCRuntime.BindingImplOptions.Optimizable)]
public virtual void DrawPrimitives(Metal.MTLPrimitiveType primitiveType, UIntPtr vertexStart, UIntPtr vertexCount, UIntPtr instanceCount, UIntPtr baseInstance);
[<Foundation.Export("drawPrimitives:vertexStart:vertexCount:instanceCount:baseInstance:")>]
[<Foundation.RequiredMember>]
[<ObjCRuntime.BindingImpl(ObjCRuntime.BindingImplOptions.GeneratedCode | ObjCRuntime.BindingImplOptions.Optimizable)>]
abstract member DrawPrimitives : Metal.MTLPrimitiveType * unativeint * unativeint * unativeint * unativeint -> unit
override this.DrawPrimitives : Metal.MTLPrimitiveType * unativeint * unativeint * unativeint * unativeint -> unit
Parameters
- primitiveType
- MTLPrimitiveType
- vertexStart
-
UIntPtr
unativeint
- vertexCount
-
UIntPtr
unativeint
- instanceCount
-
UIntPtr
unativeint
- baseInstance
-
UIntPtr
unativeint
- Attributes